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Click on image to go to Shamus Case II homepage.

  Click on image to go to Zeppelin homepage.

03/9/11 - Junglevision releases iPhone and iPad versions of the original 1983 classic Zeppelin.

Product Description: I knew about the gravity pits . . . I knew about the slider rungs on the ladderways . . . I knew about the crustacoid life forms that called the Shadow their creator and were at his beck and call to do his murderous work. What I didn't know was what I was doing in this anteroom to Hell and how I was going to escape with most of me intact! I smiled to myself. I always smile when I'm going to do something stupid. As I leaned against the heavy black door, the air from inside hit me in the face and doubled me over gagging. It didn't snell like no petunia . . . and there was no mistaking this dive . . . the Shadow was here . . . somewhere -- ? I felt I was ready . My plasma detonators were set on neutralize and servo functions wired directly into my nervous system. And I wasn't wearing armor. In fact, speed is what I needed most -- no, what I really needed most was for the butterlies in my stomach to settle down. I pushed the door open and looked in. It was a long way down and I didn't have a parachute.

 

02/18/11 - Junglevision submits iPhone and iPad versions of the original 1983 classic Zeppelin (pending Apple approval).

Product Description: This world is known as Zarkafir, the cave world. The gaseous composition of the Zarkafir's atmosphere has led to the development of hot air technology with zeppelins and hot air balloons being the mode of transportation. In this primitve world the Timelords have ruled for centuries. It is here that the Timelords have established the base from which they plan to dominate this planetary system . . . and you must stop them! Within the caves there are many dangerous twisting corridors filled with defending dirigibles, energy barriers, and deadly air currents. Monstrous earthquakes threaten your every move.Not great odds, but who said it was going to be fair? You know their plan! Now, you must try to stop them.

     
 

02/04/11 - Junglevision releases iPhone and iPad versions of the original 1982 classic Shamus.

Product Description: As you silently enter the door coordinates into your teleporter, the scanner indicates that there are four colored levels of 32 rooms each, and every room is bristling with danger. You know it won't be a high school prom when you transport into the Shadow's lair but there is no turning back. So with a grim chuckle, you reach for the bottle of Nervo-Stim and energize the tansporter. You're ready as the Stim slides down warmly and your biosensors click into high gear.Tell the Shadow that SHAMUS is here!

 

12/01/10 - Junglevision releases iPhone and iPad versions of Atoms.

Product Description: Help A-bot build the molecules he needs to complete his home. Atoms is a fun and educational game that teaches fun facts about molecules. With the help of A-bot's pal, D-bot, collect points and powerups. Build over 100 molecules! Go for high score on the in-game leader board!

News title

  03/09/11: Junglevision releases the original 1983 classic Shamus Case II for iPad and iPhone. Following up the original Shamus with more exciting arcade action is Shamus Case II.
  02/18/11: Junglevision releases the original 1983 classic ZEPPELIN for iPad and iPhone. ZEPPELIN is an intense side scrolling arcade action game. ZEPPELIN will be available on iTunes for $1.99.
  02/04/11: Junglevision releases the original 1982 classic SHAMUS for iPad and iPhone. Shamus is four levels of intense arcade action. Shamus is available on iTunes for $1.99.
  12/01/10: Junglevision releases Atoms! for iPad, iPhone, iTouch. Atoms is a fun and educational game which will teach fun facts about molecules. Atoms is available on iTunes for $2.99.
  12/07/09: Junglevision, Making Fun, and Ubisoft release RAYMAN for DSiWare. This retro title is a port of the GBA version with enhanced graphics, sound, and music. The new version adds features that include a level map, camera snapshots, more lives, continues, and checkpoints making it easier to play than the original. The title is available for download from Nintendo for $8.00.
  08/26/09: Junglevision is going back to its roots and will release a retro-game for DSiWare this Christmas. Details will be made available when the publisher announces the title.
  12/01/08:

Junglevision announces support for u'nSP platform from General Plus for use in dedicated game consoles. Junglevision programmed FIFA96 from Electronic Arts on an older version of this platform.

  09/01/08: Junglevision signs with a San Francisco publisher to make an iPhone game for release in early 2009. Junglevision's development of this original title includes art, programming, sound , and production.
  06/15/08: Junglevision announces a new 3D engine for Apple's iPhone. Some of the features include importing skinned animated 3D characters from Maya directly into the game, billboarding, a particle system, morphing meshes, multitexturing, 3D font system, multitouch screen, camera control, object blending, color animation, alpha channel, linear interopolation and slerp interpolation for quater nions, music & sound streaming, display 2D animations, and much more. The engine is also quite capable for implementing 2D games as well.
  03/12/08: Junglevision signs with a Canadian developer to make a DS version of a popular leisure web/PC title.
  02/01/08: Junglevision announces a new 3D engine for Nintendo DS. Some of the features include importing skinned animated 3D characters from Maya directly into the game, billboarding (for use with trees, plants, etc.), a particles system for special effects, 3D font system, full camera control, alpha channel blended objects, linear interpolation, object collision detection, music and sound streaming, display 2D animations on sprites, and much more. Junglevision's current engine has shipped two titles on the Nintendo DS and on twelve titles on the Nintendo GBA.